2 months ago
San Mateo, CA, USASenior
Base Salary
$197k - $243k/yr
Responsibilities
- Design and execute the architecture and technical direction for Roblox Studio.
- Build core user features including UI frameworks, windowing systems, and code generation.
- Develop well-integrated AI features within Roblox Studio.
- Work on application architecture, OS integration, the third-party plugin ecosystem, and central backend systems.
- Own complex technical projects from planning through execution.
- Collaborate cross-functionally with UX designers and teams across technology platforms.
- Mentor team members and improve engineering practices, patterns, and strategies.
- Help build a professional application for massively multiplayer game development.
Requirements
- At least 5 years of experience developing and deploying user-facing applications.
- Bachelor’s degree in computer science or a similar technical field.
- At least 1 year of experience with C++.
- Proficiency with industry standards, best practices, testability, and design patterns.
- Strong organization and analytical skills for tracking multiple workstreams.
- Experience with UI frameworks such as React, Cocoa, or WPF is a plus.
Benefits
- Full-time employees are eligible for equity compensation and company benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
- Roblox provides equal employment opportunities and reasonable accommodations during the recruiting process.
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
