2 months ago
Shanghai, ChinaIntern
Responsibilities
- Build and automate reliable, repeatable internal pipelines connecting generative AI models, 3D data, and production tools.
- Develop evaluation infrastructure that enables consistent model-quality assessment and rapid visual feedback.
- Integrate Maya, Blender, or Houdini for automated asset processing, transformation, and quality validation.
- Write clean, documented, reproducible, production-quality code for the broader team.
- Identify and remove technical bottlenecks so workflows remain scalable as team and model complexity grow.
Requirements
- Currently pursuing or recently completed a degree in Computer Science, Software Engineering, Digital Media, Animation, Game Development, or a related field.
- Strong Python programming skills and the ability to write clean, maintainable, production-quality code.
- Solid technical foundation in computer graphics, including 3D content structure, rendering, mesh geometry, shaders, and rendering pipelines.
- Genuine interest in generative AI and curiosity about how image, video, or 3D generation systems work.
- Strong communication and collaboration skills across research and engineering contexts.
- Proficiency in C++ is preferred.
- Hands-on experience with Maya, Blender, or Houdini is preferred.
- Familiarity with mesh topology, UV mapping, materials, or rigging is preferred.
- A portfolio or examples of prior 3D or technical work are welcome.
Benefits
- On-site work in Meshy’s Shanghai office.
- Opportunity to work closely with the Applied Research team and collaborate across research and engineering contexts.
