Riot Games

Software Engineer, Services - Unpublished R&D Product (Contract)

Riot Games
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10 months ago
Guangzhou, ChinaMid Level

Responsibilities

  • Develop and maintain game backend service modules to ensure service stability, efficiency, and security.
  • Implement and optimize core backend systems, including user-data and combat-logic support modules.
  • Improve backend performance and diagnose and resolve issues in production and test environments.
  • Develop service-related tools to improve development and operations efficiency.
  • Collaborate with client, design, and other teams to deliver features and player experiences.
  • Track backend technology developments and apply effective practices and new technologies to the project.

Requirements

  • Bachelor’s degree or higher, with at least two years of backend development experience; a computer-related major is preferred.
  • Proficiency in mainstream backend programming languages such as C++, Java, or Golang, with strong coding and debugging skills.
  • Experience developing and optimizing high-concurrency and distributed systems and common middleware such as message queues, caches, and databases.
  • Ability to independently own the development, testing, and maintenance of a functional module or business feature.
  • Strong analytical, troubleshooting, communication, collaboration, and continuous-learning abilities.

Benefits

  • Employment contract is signed with professional human resources services company FESCO Adecco.
  • Contract position.

Tech Stack

Categories

BackendGaming
Riot Games

About Riot Games

5,001-10,000 employees

Riot Games develops and publishes online multiplayer games for PC and mobile, including League of Legends, Valorant, Teamfight Tactics, Legends of Runeterra, and Wild Rift. The company operates free-to-play titles monetized via in-game purchases and runs global esports leagues and events around its franchises. Founded in 2006 and headquartered in Los Angeles, Riot is a subsidiary of Tencent with offices worldwide.

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