PlusAI

Principal Engineer, Mapping and Localization

PlusAI
Apply
30 days ago
Santa Clara, CA, USAStaff+

Base Salary

$200k - $260k/yr

Responsibilities

  • Lead the design and evolution of localization architecture, including build-versus-buy decisions and long-term technical roadmaps.
  • Develop real-time sensor-fusion, visual/LiDAR odometry, global-localization, and self-diagnosis algorithms.
  • Build pipelines to generate, maintain, query, and continuously update large-scale LiDAR-based HD maps.
  • Design semantic map matching and change-detection systems that identify construction zones, lane shifts, and new signage from fleet data.
  • Optimize localization software for embedded latency, memory, power, safety, and accuracy constraints.
  • Mentor senior and junior engineers and conduct rigorous code reviews.

Requirements

  • M.S. or Ph.D. in Robotics, Computer Science, Electrical Engineering, or a related field.
  • 7+ years of industry experience in robotics, including at least 4 years working on production-level localization or mapping systems.
  • Expert-level Modern C++14/17/20 skills with strong knowledge of memory management, multithreading, and real-time systems.
  • Strong theoretical foundation in probabilistic robotics, Kalman filtering, nonlinear optimization, SLAM, 3D geometry, linear algebra, and coordinate transformations.
  • Experience or familiarity with Eigen, Ceres, PCL, OpenCV, and GTSAM.
  • Preferred: experience shipping localization stacks for autonomous vehicles or mobile robots.
  • Preferred: hands-on experience with LOAM, lego-LOAM, ORB-SLAM, or VINS.
  • Preferred: CUDA/GPU programming or optimization for ARM-based embedded platforms.

Benefits

  • Highly competitive salary and benefits package, including a 401(k) plan.
  • Catered free lunch, unlimited snacks, and beverages.
  • Opportunities for personal and professional development in a future-oriented technology field.

Tech Stack

C++OpenCV

Categories

EmbeddedRobotics
PlusAI

About PlusAI

201-500 employees
Contact me