3 days ago
Calabasas, CA, USAStaff+
Base Salary
$138k - $180k/yr
Responsibilities
- Advise content service providers on DTS and DTS:X streaming integrations from discovery and proof of concept through launch and post-launch support.
- Define streaming audio format, encoding, packaging, metadata, codec signaling, manifest signaling, and playback architecture requirements.
- Guide root-cause analysis of audio issues using streams, logs, device details, reproduction steps, and reference-player comparisons.
- Advise on codec switching, SSAI/AVOD ad boundaries, timestamp continuity, segment alignment, and audio fallback behavior.
- Author partner-facing integration guides, application notes, best practices, test procedures, and architecture diagrams.
- Collect and prioritize partner requirements and market feedback for Product Management and Engineering.
- Coordinate with content business development, CSPs, engineering, product, certification, and commercial teams.
- Translate partner needs into validation assets, reference streams, test plans, tooling, and certification support.
- Lead external technical discussions, influence across organizational boundaries, track commitments and dependencies, and communicate risks and status.
- Support technical documentation, scripting, stream inspection, diagnostic analysis, partner issue tracking, and remote issue reproduction.
Requirements
- Bachelor’s degree in computer science, electrical engineering, audio engineering, or a related field, or equivalent experience.
- 10+ years of experience in streaming media, audio/codec technology, or media platform engineering, including significant customer-facing experience.
- Hands-on experience with multichannel and immersive audio codecs, including DTS:X, Dolby Atmos/E-AC-3 JOC, and MPEG-H.
- Strong practical knowledge of HLS, MPEG-DASH, CMAF, fragmented MP4/ISO BMFF, and MPEG-TS for live and on-demand streaming.
- Experience with Android TV/Google TV playback, AndroidX Media3/ExoPlayer, MediaCodec, AudioTrack, tunnel mode, direct passthrough, smart TV playback, or browser MSE playback.
- Experience architecting and supporting commercial launches with streaming services, content providers, or platform operators.
- Proven ability to design end-to-end streaming audio delivery architectures from encoding and packaging through device playback.
- Preferred knowledge of A/V sync, HDMI/eARC, soundbars, AV receivers, DRM, Widevine, PlayReady, FairPlay, SSAI/AVOD, and cloud encoding and packaging.
- C/C++ experience sufficient to read, build, and debug codec SDK and player integration code on Linux, ARM, and embedded platforms.
- Experience with FFmpeg/ffprobe, Bento4, GPAC/MP4Box, Shaka Packager, MediaInfo, DASH-IF conformance tools, Apple HLS stream validation tools, player diagnostics, Android debugging, network capture, and browser developer tools.
- Experience with Python, shell, Git, Confluence, Microsoft Office, PowerPoint, architecture diagramming tools, and Jira or equivalent issue tracking.
- Ability to present architectures, write complex technical documents, translate ambiguous questions into testable hypotheses, assess tradeoffs, and advise partners consultatively.
- Ability to influence across organizational boundaries, own partner commitments, communicate candidly, and manage priorities across concurrent engagements.
Benefits
- Competitive base compensation, equity, bonuses, and comprehensive benefits.
- Flexible paid time away, holidays, sick time, health and wellness initiatives, and charitable matching.
- Employee discounts, transportation reimbursements, subsidized cafes, and fitness facilities where available.
- Hybrid work arrangement based in Calabasas, California, with three days per week in the office.
- Up to 25% global travel for customer visits and industry events.
