Epic Games

Machine Learning Intern

Epic Games
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1 month ago
Montréal, CanadaIntern

Responsibilities

  • Conduct machine learning research with Epic Research scientists and programmers.
  • Create and evaluate state-of-the-art machine learning models across vision, language, speech, embodied agents, and game development.
  • Work on research topics such as interactive characters, game agents, tracking, reinforcement learning, speech systems, world building, diffusion models, player safety, recommendations, localization, and model distillation.
  • Develop experimental programs and contribute research that may be published in top-tier conferences.

Requirements

  • Be currently pursuing or have completed within the last 12 months a PhD in Computer Science, Mathematics, AI, or a related field.
  • Have a record of publication in top conferences or journals.
  • Have experience implementing deep learning algorithms for computer vision, natural language processing, or speech/audio processing.
  • Have hands-on knowledge of state-of-the-art machine learning methods including Transformers, diffusion models, and reinforcement learning.
  • Have experience with post-training foundation models, including SFT, preference training, and reinforcement learning.
  • Demonstrate excellent AI coding and experimental programming skills.
  • Game development experience in C++ or C# is desirable.

Benefits

  • Paid internship lasting initially 5–12 months, depending on location.
  • Flexible start dates throughout 2026/2027.
  • Full-time schedule of 40 hours per week or part-time schedule of 20 hours per week.
  • Available in select regions within the UK, US, or Canada.
  • Intern research is regularly published in top-tier conferences.
  • Applicants must hold existing work authorization in the UK, US, or Canada for the full internship duration.

Tech Stack

C#C++Unreal Engine

Categories

AI ResearchML Engineering
Epic Games

About Epic Games

10,000+ employees

Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.

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