Rylo

Sr. Computer Graphics Engineer

Rylo
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over 8 years ago

Responsibilities

  • Research, design, and implement computer graphics techniques including depth of field, physically based optical effects, occlusion, and global illumination.
  • Optimize shaders for texture bandwidth, fill rate, and ALU performance.
  • Debug and profile graphics systems using tools such as Razer and RenderDoc.
  • Develop render architecture using modern graphics APIs including Vulkan, Metal, and D3D12.
  • Design and implement software for mobile platforms and potentially cross-platform environments.
  • Contribute to multithreaded, high-performance, and computational photography systems.

Requirements

  • 7+ years of experience writing production code.
  • Deep knowledge of C++, C++11, and design patterns.
  • Demonstrated experience researching, designing, and implementing graphics techniques.
  • Experience optimizing shaders and debugging and profiling graphics systems.
  • Experience with render architecture and modern graphics APIs such as Vulkan, Metal, and D3D12.
  • Solid knowledge of color theory.
  • Mobile platform experience.
  • Preferred qualifications include cross-platform development, multithreaded architecture design, Intel TBB or OpenMP, graph-based architecture, high-level API design, complex-system testing, 3D data structures and formats, and GPU computing APIs.

Benefits

  • Rylo camera provided on the first day.
  • Team lunches, happy hours, and off-sites.
  • Meaningful equity.
  • Flexible work schedule.
  • Medical, dental, and vision insurance.
  • Access to snacks and drinks.

Tech Stack

C++iOS

Categories

Rylo

About Rylo

51-200 employees

Rylo builds AI-powered communication tools that enable Deaf and hard-of-hearing people to place calls, read real-time captions, and communicate across devices. Its products span speech recognition–driven calling and messaging apps, supporting accessibility needs for consumers and organizations. The company is privately held, headquartered in New York, and raised a Series A in 2024 to scale its telecommunications and speech technology platform.

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