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Rockstar Games

Graphics Programmer

Rockstar Games
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about 3 hours ago
Sydney, AustraliaSenior / Mid Level
H1B Sponsor

Responsibilities

  • Build, optimize, and modify game rendering systems and related tools using C++.
  • Work within large codebases to identify potential improvements.
  • Create tools to enhance rendering systems and game performance.
  • Produce performant, stable, and well-documented code.
  • Debug, analyze, and optimize code created by colleagues.
  • Guide and support less experienced team members.
  • Identify and implement improvements to existing graphics systems.
  • Collaborate with Art and Design to create flexible graphics systems.

Requirements

  • 2+ years of professional experience in the video games industry coding rendering systems in C++.
  • Experience with at least one modern graphics API (Vulkan, Metal, D3D12, etc.).
  • Previously held a graphics-focused role working on rendering systems.
  • Experience in identifying bottlenecks and optimizing rendering systems.
  • Experience optimizing multithreaded CPU and GPU performance.
  • Strong theoretical knowledge of 3D rendering techniques.
  • Ability to clearly communicate ideas and document work.
  • High proficiency in C++ and STL.
  • Solid 3D Math skills.
  • Demonstrated ability to ship products.

Tech Stack

C++LuaPythonUnreal Engine

Categories

BackendGaming