Senior Mobile Programmer
Epic Games15 hours ago
Porto Alegre, BrazilSenior
Responsibilities
- Collaborate with Fortnite engineering and content teams to solve complex technical challenges affecting stability and quality.
- Implement and improve low-level systems interfacing with mobile platform APIs, including memory allocators, file systems, input systems, graphics APIs, and shader compilers.
- Optimize game-engine performance issues involving load times, memory usage, and platform-specific behavior.
- Improve platform toolchains, including compiler and linker support, device deployment, SDK upgrades, data-management tools, debugger integration, and crash reporting.
- Extend and enhance the engine to support future mobile hardware.
Requirements
- Strong programming background and C++ knowledge.
- Experience shipping games or real-time visualization systems, particularly with low-level code and deep optimization.
- Experience developing for Android or iOS.
- Knowledge of software engineering principles and familiarity with game-engine and editor concepts.
- Familiarity with modern development and profiling tools, including frame capture and engine-level or platform-specific profiling.
- Experience working in a large codebase and balancing usability, performance, and power considerations.
- Prior shipped projects with Unreal Engine are preferred but not required.
Benefits
- Epic pays 100% of medical, dental, and life insurance benefits for employees and dependents.
- Supplemental benefits include daily meal vouchers and commuter benefits for onsite employees.
Tech Stack
Categories
GamingMobile
About Epic Games
Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.