Riot Games

Principal Software Engineering, Rendering - Unpublished R&D Product

Riot Games

Apply
6 days ago
Los Angeles, CA, USA
Staff+
H1B Sponsor

Responsibilities

  • Be the rendering expert of the team.
  • Help build the engine technology that powers one of our new AAA games.
  • Deeply understand how rendering systems are interlinked and proactively work across departments.
  • Work collaboratively with the Art team to help realize the overall vision of the game.
  • Monitor and increase the performance of the game client.
  • Build, implement, and improve tools for artists across multiple platforms.
  • Resolve pipeline issues and identify areas for improvement.

Requirements

  • 8+ years of professional programming experience as a rendering engineer.
  • 2+ years experience as a technical lead.
  • Experience working with various game engines (i.e. Unreal, Unity, etc.).
  • BS or equivalent experience.
  • Familiarity working in an agile environment.
  • Experience with multithreaded programming.
  • Experience working on an MMO or seamless environment streaming.

Benefits

  • Open paid time off policy.
  • Flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.

Tech Stack

C++Unity

Categories

BackendFrontendGaming