Principal Software Engineering, Rendering - Unpublished R&D Product
Riot Games
6 days ago
Los Angeles, CA, USA
Staff+
H1B Sponsor
Responsibilities
- Be the rendering expert of the team.
- Help build the engine technology that powers one of our new AAA games.
- Deeply understand how rendering systems are interlinked and proactively work across departments.
- Work collaboratively with the Art team to help realize the overall vision of the game.
- Monitor and increase the performance of the game client.
- Build, implement, and improve tools for artists across multiple platforms.
- Resolve pipeline issues and identify areas for improvement.
Requirements
- 8+ years of professional programming experience as a rendering engineer.
- 2+ years experience as a technical lead.
- Experience working with various game engines (i.e. Unreal, Unity, etc.).
- BS or equivalent experience.
- Familiarity working in an agile environment.
- Experience with multithreaded programming.
- Experience working on an MMO or seamless environment streaming.
Benefits
- Open paid time off policy.
- Flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave for you, your spouse/domestic partner, and children.
- 401k with company match.
Tech Stack
C++Unity
Categories
BackendFrontendGaming