Allen Control Systems

Unreal Systems Developer

Allen Control Systems
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6 months ago

Responsibilities

  • Lead development and integration of real-time systems in Unreal Engine for defense simulation projects.
  • Implement and optimize high-performance C++ code for responsive simulations on constrained hardware.
  • Integrate real-world data and control systems into Unreal simulations through AirSim with electrical engineering and machine learning teams.
  • Test, debug, and optimize systems for reliable and efficient performance.
  • Mentor junior engineers and help expand Unreal Engine and C++ development expertise within the company.

Requirements

  • Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field.
  • At least 2 years of Unreal Engine experience and strong C++ development skills.
  • Experience debugging, profiling, and optimizing C++ code for real-time applications.
  • Familiarity with networking, multiplayer systems, or parallel processing in Unreal Engine environments.
  • Unreal Engine C++ plugin development experience.
  • AirSim and real-world autonomous systems integration experience is a plus.
  • Robotics systems experience is a plus.

Benefits

  • Competitive salary
  • ACS equity package
  • Health, dental, and vision insurance
  • Paid time off

Tech Stack

C++Unreal Engine

Categories

EmbeddedGaming
Allen Control Systems

About Allen Control Systems

201-500 employees

Allen Control Systems builds AI-enabled robotic weapon stations and small autonomous gun turrets that retrofit legacy and modern weapons for precise targeting, with emphasis on counter‑UAS missions. It sells hardware and software systems to U.S. defense and national security customers and integrators. The privately held company is headquartered in Austin, Texas, with an office in Alexandria, Virginia, and was founded by two former Navy electrical engineers.

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