Unity

Senior Backend Engineer, Vector AI

Unity
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1 day ago
Bellevue, WA, USA or Mountain View, CA, USASenior
H1B sponsor

Base Salary

$166k - $273k/yr

Responsibilities

  • Design, develop, deploy, and operate production backend services and distributed systems for billions of daily model-inference requests.
  • Drive the technical direction of low-latency, high-throughput inference-serving infrastructure.
  • Partner with ML engineers to scale online serving infrastructure with model complexity and inference volume.
  • Improve production reliability, scalability, efficiency, monitoring, and observability.
  • Manage GCP cloud infrastructure and orchestrate workloads with Kubernetes.
  • Promote best practices for backend development, testing, deployment, and monitoring.

Requirements

  • Experience designing, deploying, and maintaining distributed systems at scale.
  • Expertise in Golang for high-performance, low-latency backend infrastructure.
  • Hands-on experience with GCP cloud infrastructure and Kubernetes workload orchestration.
  • Strong experience with monitoring and observability tools including Prometheus and Grafana.
  • Experience in ad tech, recommender systems, real-time personalization, or other performance-critical domains.
  • Familiarity with microservice architectures, Docker containerization, and CI/CD practices.
  • Familiarity with machine learning platforms, workflows, and serving infrastructure.
  • Experience with NVIDIA Triton Inference Server and auction or bidding systems is preferred.

Benefits

  • Benefits may include health, life, and disability insurance; commute subsidies; employee stock ownership; retirement or pension plans; vacation and personal days; parental and family-care leave; office snacks; mental health and wellbeing programs; employee resource groups; employee assistance; training and development; and volunteering and donation matching.
  • Benefits eligibility and offerings vary by country and employment status.
Unity

About Unity

5,001-10,000 employees

Unity is a public software company that builds the Unity real-time 3D engine and services for creating, operating, and monetizing games and interactive 3D content across mobile, PC, console, and XR. It sells subscription licenses and usage-based services such as cloud build, ads, and analytics to studios and enterprises in gaming, automotive, film, and AR/VR. Founded in 2004 and headquartered in San Francisco, it trades on the NYSE (U).

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