Nvidia

Developer Tools DevOps Engineering Intern - 2027

Nvidia
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6 days ago
Warsaw, PolandIntern

Responsibilities

  • Maintain and improve build, test, and release infrastructure used across the NVIDIA Developer Tools organization.
  • Enable delivery of new products and tools.
  • Collect requests from individual teams and communicate them to global infrastructure support teams.
  • Analyze and triage infrastructure failures with development teams and drive issues to resolution.

Requirements

  • Be a student pursuing a BS or MS in Computer Science or an equivalent area.
  • Have thorough knowledge of Python scripting.
  • Have experience with build systems such as CMake, Bazel, or MSBuild.
  • Have experience with continuous integration systems including Jenkins, GitLab, or Gerrit.
  • Have strong problem-solving and debugging skills.
  • Have familiarity with source control systems such as Git or Perforce.
  • Have experience setting up and working with containers such as Docker or Kubernetes.
  • Be able to self-manage, communicate effectively, and adapt to changing priorities.
  • Excellent written and verbal communication skills are required.
  • Experience with C++ or .NET is a plus.
  • Background with WSL, compiler toolchain configuration and upgrades, HPC/AI/Ethernet clusters, or Perl scripting can help applicants stand out.

Benefits

  • Internship pay in Poland ranges from 117,750 PLN to 204,100 PLN annually and is pro-rated for the duration of the internship.

Tech Stack

BazelC++CMakeDockerGitJenkinsKubernetesLinuxmacOS.NETPerlPythonWindows

Categories

Nvidia

About Nvidia

10,000+ employees

Nvidia designs and sells GPUs and accelerated computing platforms for data centers, AI/ML, graphics, gaming, and automotive, monetizing through hardware, software platforms (CUDA, AI frameworks), and systems like DGX and networking. Customers include cloud providers, enterprises, researchers, and OEMs. Founded in 1993 and headquartered in Santa Clara, it is a public company traded on NASDAQ under NVDA.

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