Staff Software Engineer, Mixed Reality
Anduril Industries
29 days ago
Bellevue, WA, USA
Staff+
Base Salary
$220k - $292k/yr
Responsibilities
- Work with a leading mixed reality team to innovate MR technologies.
- Drive prototyping initiatives for revolutionary mixed reality concepts.
- Act as a technical advisor for a key business line.
- Design and enhance game engine components for mixed reality.
- Optimize rendering pipelines and real-time interactions.
- Collaborate with AR/VR specialists for sensor integration.
- Implement pipelines to transform sensor data into immersive visuals.
- Partner with product managers and engineers to develop scalable solutions.
- Mentor team members on code quality and game engineering practices.
- Evaluate and integrate emerging technologies within the game engine ecosystem.
Requirements
- 8-10 years of experience in game development or real-time simulation.
- Strong proficiency in C++ or C# and familiarity with graphics APIs.
- Experience with shader programming and multi-threaded rendering.
- Ability to solve complex problems in large codebases quickly.
- A successful track record in the gaming industry.
- Excellent communication skills for cross-functional collaboration.
- Must be a U.S. Person due to access to export controlled information.
Benefits
- Comprehensive medical, dental, and vision plans at little to no cost for US roles.
- Full cost coverage of medical insurance premiums for UK & AUS roles.
- Life and disability insurance coverage for all employees.
- Highly competitive PTO plans with a holiday hiatus in December.
- Coverage for fertility treatments and family planning support.
- Access to free mental health resources and life coaching.
- Annual reimbursement for professional development.
- Company-funded commuter benefits based on region.
- Relocation assistance available depending on role eligibility.
- Traditional 401(k), Roth, and after-tax options for US roles.
Tech Stack
C#C++UnityUnreal Engine
Categories
AI & MLGaming