Nvidia

System Software Engineer - Embedded and Automotive (RDSS Intern)

Nvidia
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17 hours ago
Taipei, TaiwanIntern

Responsibilities

  • Develop or integrate NVIDIA automotive and embedded software technologies into Tegra platforms.
  • Create and implement software features and support platform bring-up, driver porting, integration, and use-case development.
  • Provide technical assistance to customers and help optimize their designs with NVIDIA products.
  • Collaborate with hardware teams and partners to provide feedback on product features and software improvements.
  • Debug and solve technical problems across embedded and automotive platforms.

Requirements

  • Master’s degree in computer science, computer engineering, electrical engineering, systems engineering, or a related software/hardware engineering field.
  • Experience with Linux, QNX, or Android.
  • Background working with embedded systems and ARM processors.
  • Excellent C programming skills.
  • Good English communication skills for working with global teams.
  • Experience with device drivers, multimedia, graphics, camera software stacks, OpenCL, OpenCV, CUDA, deep learning, LLMs, or AI is preferred.
  • Strong debugging, problem-solving, self-management, and task-decomposition skills are preferred.

Tech Stack

CLinuxOpenCV

Categories

Nvidia

About Nvidia

10,000+ employees

Nvidia designs and sells GPUs and accelerated computing platforms for data centers, AI/ML, graphics, gaming, and automotive, monetizing through hardware, software platforms (CUDA, AI frameworks), and systems like DGX and networking. Customers include cloud providers, enterprises, researchers, and OEMs. Founded in 1993 and headquartered in Santa Clara, it is a public company traded on NASDAQ under NVDA.

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