Software Engineer, Game Development
Anduril Industriesabout 5 hours ago
Base Salary
$166k - $253k/yr
Responsibilities
- Architect and develop the core Sand Table plugin using C++ and TypeScript.
- Collaborate with artists, designers, and systems engineers to extend Sand Table's capabilities.
- Become the subject matter expert on the Carbon extensibility layer and create robust APIs.
- Analyze the engine's C++ foundation to ensure plugin code is performant and stable.
- Write clean, maintainable code that integrates real-time engine power with modern scripting.
- Diagnose and solve complex technical challenges at the intersection of core engine and artistic workflows.
Requirements
- Strong proficiency in C++ and experience in performance-critical codebases.
- Professional experience in game engine development or real-time 3D simulation.
- Solid experience with TypeScript for scripting or application development.
- Proven ability to collaborate with cross-functional teams.
- Ability to write clean, maintainable, and extensible code with robust APIs.
- Excellent problem-solving skills for ambiguous technical tasks.
- Eligible to obtain and maintain an active U.S. Secret security clearance.
Benefits
- Comprehensive, competitive benefits package available at little to no cost to employees.
Tech Stack
Categories
Gaming