
AI Anime Researcher - Motion Generation Models
Spellbrush12 months ago
Tokyo, Japan or San Francisco, CA, USAMid Level / Senior
H1B Sponsor
Responsibilities
- Develop text-to-motion and audio-to-motion models for AI companions.
- Create systems for speech-driven 3D facial animation.
- Implement real-time 3D motion generation for interactive character experiences.
- Collaborate with a small, fast-paced team of AI researchers and engineers.
- Balance research exploration with product-focused development.
Requirements
- Hands-on experience in training text-to-motion or audio-to-motion models.
- Experience in facial motion generation for 3D animation.
- Knowledge of real-time 3D motion generation techniques.
- A strong passion for anime and the anime aesthetic.
- Ability to work effectively in small, fast-paced teams.
Benefits
- Opportunity for significant impact and ownership in game development.
- Collaboration with world-class AI researchers and engineers.
- Access to generous computational resources for model development.
- International opportunities with offices in Tokyo and San Francisco.
- Visa sponsorship available for qualified candidates.
Categories
Gaming
About Spellbrush
Here at Spellbrush, we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio — we're the team behind niji・journey. We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames. Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts. If you love turn-based tactics games, please consider joining!