Engine Programmer Intern
Epic Games2 months ago
London, United KingdomIntern
Responsibilities
- Design and implement a serialization-stack feature from proposal through shipped code with guidance from an engineering lead.
- Write high-performance, memory-efficient C++ for systems requiring correctness and backward compatibility.
- Build tooling for serialized data, including diffing, visualization, and human-readable text formats.
- Develop unit tests covering save, load, and version-upgrade paths.
- Collaborate with engine partner teams to integrate serialization systems with their data and workflows.
- Participate in code reviews and design discussions.
Requirements
- Strong C++ fundamentals, including memory management, pointers, and template fundamentals.
- Understanding of data structures and how data is laid out and represented in memory.
- Interest in low-level systems programming, including file formats, binary data, compilers, or engine internals.
- Ability to debug unfamiliar code and methodically identify root causes.
- Ability to explain technical designs and ask effective questions.
- Self-driven, detail-oriented, eager to learn, and open to feedback.
Benefits
- Flexible internship start date in 2027.
- Recruitment remains ongoing until the team finds an ideal match.
- Applicants must be legally authorized to work in the posting location for the duration of the internship.
Tech Stack
C++Unreal Engine
Categories
Gaming
About Epic Games
Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.