16 days ago
Base Salary
$175k - $215k/yr
Responsibilities
- Lead development of graphics, visualization, and immersive rendering systems for the VR teleoperation platform.
- Design and deliver high-performance, low-latency graphics pipelines for responsive robot teleoperation.
- Build immersive visualization applications using camera feeds, depth data, haptics, audio, and other robot sensor information.
- Optimize rendering performance, responsiveness, reliability, and video/audio transport across GPU, CPU, and networking systems.
- Integrate live robot data into operator interfaces and establish scalable graphics architecture and engineering practices.
Requirements
- 10+ years of professional experience developing real-time graphics or visualization systems for the Staff level.
- Bachelor’s degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.
- Strong C++ engineering skills and experience with Vulkan, DirectX 12, Metal, or OpenGL.
- Experience with real-time rendering systems, game engines, real-time networking, or VR/XR applications.
- Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.
- Preferred experience with high-bandwidth, low-latency real-time data streaming, VR or mixed reality applications, robotics or autonomous-vehicle visualization, simulation, digital twins, and responsive consumer apps.
Benefits
- Comprehensive medical, dental, and vision coverage.
- Paid time off, company holidays, and parental leave.
- 401(k) plan with company match.
- Flexible Spending Account and Health Savings Account options.
- Commuter benefits for transit and parking.
- Short-term and long-term disability insurance and life insurance.
- Employee Assistance Program for mental health, financial, and personal support.
- Onsite snacks and catered lunches.
Tech Stack
Categories
Robotics
About 1X
1X builds and manufactures humanoid robots designed to perform real-world physical tasks in homes and workplaces, paired with AI-driven control software. The company pursues a hardware-plus-software robotics business model, with development focused on general-purpose manipulation and mobility. Founded in 2015 and headquartered in Palo Alto, it is privately held and operates in the robotics, AI, and electronics manufacturing domains, with products including the EVE and NEO humanoid platforms.
