Riot Games

Staff Software Engineer, 3Cs - Unpublished R&D Product

Riot Games

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21 days ago
Los Angeles, CA, USA
Staff+
H1B Sponsor

Responsibilities

  • Design and implement AAA quality camera, control, and character behaviors.
  • Own the implementation of character traversal and game system components from conception to production.
  • Guide animators through the game engine's animation system.
  • Deliver innovative game experiences aligned with an experimental approach.
  • Provide critical input on design and development in the R&D project.
  • Contribute to the technical culture of the team, balancing speed and sustainability.
  • Foster a collaborative environment for knowledge sharing.
  • Mentor peers across disciplines in technical and creative problem-solving.

Requirements

  • 6+ years of professional experience in software engineering within the games industry.
  • Experience in traversal, camera control, or similar systems in AAA quality products.
  • Engagement with designers and creatives to ensure satisfying gameplay.
  • Proficiency in C++ and animation systems.
  • Bachelor’s degree in Computer Science or equivalent experience.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees and their families.
  • 401k with company match.

Tech Stack

C++Unity

Categories

Gaming