Apple

Software Engineer - Systems Performance, CoreOS

Apple
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4 hours ago
San Diego, CA, USAMid Level
H1B sponsor

Responsibilities

  • Work on Apple operating systems to solve challenging performance problems.
  • Address usability and UX, cross-platform compatibility, API design, and operating-system performance issues.
  • Work directly with app developers on Apple platforms to discover and resolve API gaps.
  • Learn and work across multiple layers of software while prototyping and proposing software designs and solutions.
  • Use data-informed rigor to support decision-making in software development.

Requirements

  • Expertise in at least one software layer, such as embedded, UI, or server development.
  • Understanding of how to apply data science rigor to software-development decisions.
  • Ability to independently learn new technologies, prototype, and propose software designs and solutions.
  • Prior development experience in Unix, Linux, or macOS.
  • CS degree or equivalent experience.
  • Strong expertise with Objective-C or Swift is preferred.
  • App development experience on iOS, macOS, watchOS, tvOS, or visionOS is preferred.
  • Understanding of operating-system fundamentals is preferred.
  • Practical knowledge of Apple SDK technologies such as SwiftUI, Swift Data, and Swift Concurrency is preferred.
  • Strong problem-solving, critical-thinking, communication, independence, attention to detail, and product-quality orientation.

Tech Stack

iOSLinuxmacOSObjective-CSwiftSwiftUI

Categories

Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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