Staff Software Engineer, Core Tech - Unpublished R&D Product
Riot Games
5 months ago
Los Angeles, CA, USA
Staff+
H1B Sponsor
Responsibilities
- Design and implement sustainable, scalable solutions for a distributed network of servers and services.
- Lead and contribute to architecture requirements, technical design, and implementation across relevant systems.
- Partner with technical leadership to develop solutions and collaborate closely with design.
- Promote best practices and share expertise related to server performance.
- Work collaboratively to gather requirements, plan technical initiatives, and deliver robust systems.
Requirements
- 6+ years of professional experience as a software engineer in the game industry.
- Proficient in C and C++, with strong debugging skills and a solid foundation in game design patterns.
- Extensive experience developing real-time online multiplayer games using Unreal Engine.
- Background in distributed server and services architecture, including low-level networking.
- Demonstrated ability to collaborate effectively across multiple disciplines.
Benefits
- Open paid time off policy and flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave for you, your spouse/domestic partner, and children.
- 401k with company match.
Tech Stack
CC++Unreal Engine
Categories
BackendGaming