Riot Games

Staff Software Engineer, Core Tech - Unpublished R&D Product

Riot Games

Apply
5 months ago
Los Angeles, CA, USA
Staff+
H1B Sponsor

Responsibilities

  • Design and implement sustainable, scalable solutions for a distributed network of servers and services.
  • Lead and contribute to architecture requirements, technical design, and implementation across relevant systems.
  • Partner with technical leadership to develop solutions and collaborate closely with design.
  • Promote best practices and share expertise related to server performance.
  • Work collaboratively to gather requirements, plan technical initiatives, and deliver robust systems.

Requirements

  • 6+ years of professional experience as a software engineer in the game industry.
  • Proficient in C and C++, with strong debugging skills and a solid foundation in game design patterns.
  • Extensive experience developing real-time online multiplayer games using Unreal Engine.
  • Background in distributed server and services architecture, including low-level networking.
  • Demonstrated ability to collaborate effectively across multiple disciplines.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.

Tech Stack

CC++Unreal Engine

Categories

BackendGaming