
Senior Game Engine Engineer, Platform
Worldscape Technology Inc.5 months ago
Redmond, WA, USASenior
Base Salary
$130k - $160k/yr
Responsibilities
- Define physics architecture, including data models, simulation loops, solver strategies, and engine integration points.
- Build collision detection, entity controllers, vehicle dynamics, orbital mechanics, particle and fluid systems, and atmospheric dynamics.
- Integrate physics with gameplay, animation, rendering pipelines, authoring tools, runtime hooks, inverse kinematics, state machines, and event systems.
- Profile and optimize frame time and memory, lead multithreading, Job System, and SIMD efforts, and evaluate GPU compute opportunities.
- Establish test suites, golden scenarios, verification and validation practices, and techniques to reduce simulation instability.
- Build debugging tools, visualizers, probes, and authoring pipelines for designers and QA.
- Lead cross-functional technical efforts with backend, AI, data pipeline, and platform teams, including milestone alignment and trade-off communication.
- Participate in code reviews and design documentation while mentoring developers and maintaining coding and documentation standards.
Requirements
- BS/MS in Computer Science, Software Engineering, Physics, or Mathematics, or equivalent practical experience.
- 5+ years of real-time or game physics engineering experience and at least two shipped titles with substantial physics ownership.
- Expertise in modern C++, data-oriented design, memory management, profiling, and debugging.
- Knowledge of rigid-body dynamics, collision detection, integration schemes, numerical stability, constraint solvers, and real-time performance trade-offs.
- Experience integrating physics with animation, gameplay systems, and rendering pipelines.
- Experience with multithreading, job systems, SIMD/vectorization, cache-friendly data structures, and frame/memory budgeting.
- Preferred: 5+ years with modern game engines or middleware such as Unreal Engine, Unity, Havok, Bullet, or PhysX.
- Preferred: custom engine experience and 3+ years of advanced simulation involving fracture systems, granular materials, vehicle tire models, buoyancy or aerodynamic effects, or GPU compute.
- Preferred: deterministic networking, rollback/prediction, server-authority models, cross-platform latency mitigation, and shipping on Xbox, PlayStation, Switch, and PC.
- Preferred: Python, C#, or Lua for tools and editor extensions, plus physics visualization, debugging overlays, content pipelines, and platform certification experience.
Benefits
- Competitive salary and meaningful equity.
- Attractive benefits package, flexible time off, medical, dental, and vision insurance.
- HSA health insurance options, 401k plan, and basic and voluntary life insurance.
- Fast-paced environment with flexibility, ownership, continued growth, and opportunities to directly affect organizational change.
About Worldscape Technology Inc.
Worldscape Technology Inc. builds a unified software platform that connects distributed data, sensors, and intelligent agents across cloud, on‑prem, and edge environments. It combines geospatial intelligence, physics‑based 3D simulation, and reward‑driven AI to create digital twins for predictive modeling, scenario planning, and adaptive decision‑making in sectors such as logistics, telecom, defense, and infrastructure. Privately held and founded in 2023, the company is headquartered in Redmond, Washington and offers enterprise software and developer tooling.