Web Engineer Intern
Epic Games2 months ago
Novi Sad, SerbiaIntern
Responsibilities
- Build full-stack features using React, Next.js, TypeScript, and Tailwind CSS with team guidance.
- Contribute to backend services and APIs using Next.js, NestJS, and Node.js.
- Learn and apply production infrastructure practices involving AWS, Kubernetes, containers, and CI/CD pipelines.
- Write, test, review, and deploy production code alongside experienced engineers.
- Contribute to internal tools and developer-facing platforms used across Epic Games.
- Use AI-assisted software development workflows throughout the software development lifecycle.
Requirements
- Interest in full-stack web development and modern engineering technologies.
- Some familiarity with JavaScript, TypeScript, React, or similar web technologies through coursework, projects, or previous experience.
- Eagerness to learn, ask questions, and solve well-defined engineering problems.
- Ability to work effectively with guidance, communicate questions and blockers, and incorporate feedback.
- Strong collaboration and communication skills when working with engineers, product partners, external teams, and stakeholders.
- Ability to understand defined requirements and ask clarifying questions when needed.
- Interest in using AI tools and AI-assisted workflows as part of software development.
- Applicants must be legally authorized to work in the posting location for the duration of the internship.
Benefits
- Flexible internship start date in 2027.
- Hands-on experience with production systems, modern web development, backend services, cloud infrastructure, and AI-assisted software development.
- Mentorship and collaboration with experienced engineers.
- Opportunity to contribute to internal tools and developer-facing platforms at Epic Games.
Tech Stack
Categories
About Epic Games
Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.