2 months ago
São Paulo, Brazil +3 moreStaff+
Responsibilities
- Lead the technical implementation of gameplay systems in Unreal Engine 5.
- Architect and maintain multiplayer, networking, dedicated-server, and server-side gameplay systems.
- Drive engineering best practices, code quality, scalability, and runtime performance optimization.
- Integrate game clients with backend platform services such as identity, inventory, commerce, matchmaking, and social systems.
- Collaborate with technical art, creative, production, and stakeholder teams to align technical execution with project goals.
- Mentor engineers and provide technical leadership across the project.
- Support cloud-delivered interactive experiences and scalable online environments.
Requirements
- Strong expertise in Unreal Engine 5.
- Advanced knowledge of C++ and Blueprints.
- Proven experience building and shipping multiplayer gameplay systems.
- Deep understanding of networking, dedicated servers, and online infrastructure.
- Experience with gameplay architecture and performance optimization.
- Experience integrating game clients with backend platform services.
- Strong technical leadership and mentoring experience.
- Ability to work across engineering, art, and production disciplines.
- Excellent communication and problem-solving skills.
- Experience with cloud-streamed or online interactive experiences, persistent online worlds, immersive virtual platforms, scalable multiplayer environments, live systems, technical prototyping, or platform-level systems is preferred.
Benefits
- Unlimited flexible time off.
- Personalized career roadmap.
- Professional development through training and educational opportunities.
- Comprehensive physical, mental, and emotional well-being benefits.
- Background checks may be conducted after the final interview stage where permitted by law.
Tech Stack
Categories
Gaming
