2 months ago
Hyderābād, IndiaStaff+
Responsibilities
- Design, maintain, and improve Gradle build systems for fast, reliable, and scalable builds across large C/C++ codebases.
- Lead evaluation, planning, and execution of third-party library, framework, and toolchain upgrades, including compatibility work, breaking changes, and security remediation.
- Mentor and coach engineers in C/C++ development, build engineering, and dependency management.
- Partner with architecture and cross-functional teams to define standards, optimize products, and resolve complex build and integration issues.
- Automate manual development processes and improve the software delivery lifecycle.
- Apply expertise in memory management, performance optimization, compilers, linkers, and systems-level development.
Requirements
- 12+ years of professional hands-on coding experience, preferably with C/C++ and object-oriented programming.
- Extensive hands-on experience with Gradle build authoring, custom plugins, dependency management, build performance tuning, and native/C++ integration.
- Proven experience managing third-party dependencies and toolchain upgrades in large-scale codebases.
- Strong C/C++ programming skills and understanding of memory management, performance optimization, and systems-level development.
- Understanding of compilers, linkers, and build toolchains such as GCC and Clang.
- Experience with modern concurrent programming and threading APIs.
- Experience with Windows, Linux, and/or Android operating system development is preferred.
- Experience with debuggers, source code control systems such as GitHub, and profilers is a plus.
- Bachelor's or master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent.
- Strong communication, problem-solving, mentoring, and technical leadership skills.
About AMD
AMD designs and sells CPUs, GPUs, and adaptive/embedded computing products for PCs, data centers, gaming, and edge devices. Its portfolio includes Ryzen and EPYC processors, Radeon and Instinct graphics, and adaptive SoCs from its Xilinx acquisition, sold to OEMs, cloud providers, and device makers. Founded in 1969 and headquartered in Santa Clara, it is a public company on NASDAQ and supplies semi-custom chips for major game consoles.
