11 hours ago
Bengaluru, IndiaStaff+
Responsibilities
- Lead, mentor, and scale a multidisciplinary team of 3D artists, technical artists, scan technicians, XR developers, and digital twin specialists.
- Own digital twin and XR production from site and asset capture through validated modeling and immersive deployment.
- Plan and track resources, schedules, sprints, quality benchmarks, review cycles, and delivery across concurrent projects.
- Direct 3D laser scanning, LiDAR, photogrammetry, point-cloud processing, mesh reconstruction, registration, and scan-to-BIM/CAD workflows.
- Lead development of digital twin environments using NVIDIA Omniverse and USD workflows, including Omniverse Create and Isaac Sim as applicable.
- Lead development and deployment of AR/VR/MR experiences using Unreal Engine, Unity, and enterprise XR toolkits.
- Provide hands-on guidance for asset creation, cleanup, retopology, UV layout, texturing, lighting, rendering, and optimization using Blender, Autodesk Maya, and Autodesk 3ds Max.
- Collaborate with engineering, IoT, simulation, supply chain, and operations teams to integrate live data and support industrial visualization and simulation use cases.
- Review and approve high-fidelity 3D assets for dimensional accuracy, source-data fidelity, technical alignment, and real-time performance.
- Continuously improve capture-to-twin and capture-to-XR pipelines, tools, and workflows.
Requirements
- At least 7.5 years of experience is required; the professional skills section specifies 9+ years in 3D art or visualization production with significant reality-capture, photogrammetry, digital twin, or XR experience.
- Bachelor’s or Master’s degree in Fine Arts, Animation, Industrial Design, Engineering, or a related discipline, or equivalent professional experience; 15 years of full-time education is required.
- Expert hands-on proficiency with Blender, Autodesk Maya, and Autodesk 3ds Max.
- Substantial hands-on experience with 3D scanning, photogrammetry, reality capture, point-cloud and mesh processing, and final asset delivery.
- Practical experience developing digital twins and using platforms such as NVIDIA Omniverse and USD pipelines.
- Hands-on experience developing and deploying AR/VR/MR applications, including XR interaction and UX considerations.
- Familiarity with AutoCAD, Revit, SolidWorks, Navisworks, and scan-to-BIM/CAD workflows.
- Proficiency with Unity, Unreal Engine, Unity Reflect, Twinmotion, or proprietary enterprise visualization and XR tools.
- Experience with Substance Painter, Substance Designer, Mari, Adobe Photoshop, Substance 3D, and After Effects.
- Proven experience managing teams of at least five artists or technicians with accountability for scoping, scheduling, resource allocation, and delivery.
- A strong portfolio or reel demonstrating scan-to-model, digital twin, and/or XR outcomes in industrial, engineering, or supply chain contexts.
- Deep understanding of modeling, UV layout, PBR texturing, retopology, lighting, rendering, and optimization of CAD- and scan-derived assets.
- Preferred qualifications include game-development or real-time 3D experience, Autodesk, NVIDIA Omniverse, Unity, Unreal Engine, or Adobe certifications, and basic scripting knowledge in Python or C#.
Benefits
- The position is based at the employer’s Bengaluru office.
- The role offers work across engineering, manufacturing, supply chain, digital twin, simulation, and XR initiatives.
About Accenture
Accenture is a global professional services firm providing management consulting, systems integration and technology, cybersecurity, and business process outsourcing for enterprises and governments. It operates a services-driven model delivering projects and managed services, often with major cloud and software partners, across industries worldwide. Headquartered in Dublin and publicly traded on the NYSE (ACN), it originated as Andersen Consulting and adopted the Accenture name in 2001.
