Xsolla

Video Streaming Engineer

Xsolla
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10 months ago
Canada (city not specified)Senior

Responsibilities

  • Design, develop, and optimize video streaming pipelines using GStreamer, FFmpeg, and CEF.
  • Implement support for H.264, HEVC, VP8, VP9, AV1, and VVC codecs and FLV, HLS, RTMP, SRT, MPEG TS, and MP4 containers or protocols.
  • Build and deploy streaming solutions using Docker and containerized environments.
  • Develop high-performance, low-latency video processing modules in Rust and C++.
  • Integrate CEF into video compositing pipelines for rendering and overlay capabilities.
  • Monitor, troubleshoot, and optimize streaming quality, latency, and reliability.
  • Collaborate with cross-functional teams to deliver seamless video experiences.
  • Document streaming architecture, processes, and best practices.

Requirements

  • Proven experience with GStreamer and FFmpeg for video processing and streaming.
  • Hands-on experience integrating Chromium Embedded Framework.
  • Proficiency with Docker for containerized deployments.
  • Strong programming skills in Rust and C++.
  • Deep understanding of H.264, HEVC, VP8, VP9, AV1, and VVC codecs.
  • Experience with FLV, HLS, RTMP, SRT, MPEG TS, and MP4 containers or transmission protocols.
  • Understanding of network protocols and real-time media transmission.
  • Experience optimizing video delivery for low latency and high reliability.
  • Preferred experience with AWS, Azure, or GCP video streaming infrastructure.
  • Preferred familiarity with DRM, adaptive bitrate streaming, content protection, WebRTC, performance profiling, and multimedia debugging.
  • Background in gaming, live streaming, or interactive media is preferred.

Benefits

  • Medical, dental, and vision benefits.
  • Paid time off.
  • Personalized career roadmap.
  • Training and educational opportunities for professional development.
  • Support for employees' physical, mental, and emotional well-being and their families.
Xsolla

About Xsolla

1,001-5,000 employees

Xsolla builds commerce and monetization infrastructure for video games, offering payment processing, merchant-of-record services, storefronts, subscriptions, and anti-fraud tools for developers and publishers. The privately held company, founded in 2005 and headquartered in Sherman Oaks, California, supports direct-to-consumer sales and global tax/compliance across many regions and payment methods. Its platform targets studios from indie to AAA and powers distribution, marketing, and in-game purchases.

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