10 months ago
Canada (city not specified)Senior
Responsibilities
- Design, develop, and optimize video streaming pipelines using GStreamer, FFmpeg, and CEF.
- Implement support for H.264, HEVC, VP8, VP9, AV1, and VVC codecs and FLV, HLS, RTMP, SRT, MPEG TS, and MP4 containers or protocols.
- Build and deploy streaming solutions using Docker and containerized environments.
- Develop high-performance, low-latency video processing modules in Rust and C++.
- Integrate CEF into video compositing pipelines for rendering and overlay capabilities.
- Monitor, troubleshoot, and optimize streaming quality, latency, and reliability.
- Collaborate with cross-functional teams to deliver seamless video experiences.
- Document streaming architecture, processes, and best practices.
Requirements
- Proven experience with GStreamer and FFmpeg for video processing and streaming.
- Hands-on experience integrating Chromium Embedded Framework.
- Proficiency with Docker for containerized deployments.
- Strong programming skills in Rust and C++.
- Deep understanding of H.264, HEVC, VP8, VP9, AV1, and VVC codecs.
- Experience with FLV, HLS, RTMP, SRT, MPEG TS, and MP4 containers or transmission protocols.
- Understanding of network protocols and real-time media transmission.
- Experience optimizing video delivery for low latency and high reliability.
- Preferred experience with AWS, Azure, or GCP video streaming infrastructure.
- Preferred familiarity with DRM, adaptive bitrate streaming, content protection, WebRTC, performance profiling, and multimedia debugging.
- Background in gaming, live streaming, or interactive media is preferred.
Benefits
- Medical, dental, and vision benefits.
- Paid time off.
- Personalized career roadmap.
- Training and educational opportunities for professional development.
- Support for employees' physical, mental, and emotional well-being and their families.
About Xsolla
Xsolla builds commerce and monetization infrastructure for video games, offering payment processing, merchant-of-record services, storefronts, subscriptions, and anti-fraud tools for developers and publishers. The privately held company, founded in 2005 and headquartered in Sherman Oaks, California, supports direct-to-consumer sales and global tax/compliance across many regions and payment methods. Its platform targets studios from indie to AAA and powers distribution, marketing, and in-game purchases.
