2 days ago
San Mateo, CA, USAEntry Level / Mid Level
Base Salary
$153k - $197k/yr
Responsibilities
- Own and evolve full and patch-level code-coverage reporting pipelines.
- Build diagnostics and reporting pipelines that surface engine-test health.
- Maintain cross-platform unit-test harnesses, including for PS4 and PS5.
- Maintain the ReferenceClient and extend it to new integration-test scenarios.
- Ship improvements to the buck2 test system.
- Partner with senior and staff engineers to improve C++ unit testing.
- Drive cross-org and cross-team initiatives through completion.
Requirements
- 1–3 years of experience building software systems through internships or industry experience.
- Strong coding fundamentals in C/C++ and Python or a similar language for tooling, diagnostics, and data pipelines.
- Genuine interest in debugging and program internals, including build output, generated code, harness behavior, and runtime behavior.
- Conceptual familiarity with build configurations and why configurations diverge.
- Strong data sense and ability to evaluate whether aggregations answer the right question.
- Track record of driving cross-org or cross-team initiatives to completion.
Benefits
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday through Thursday, with optional presence Monday and Friday unless otherwise noted.
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
