1 day ago
Base Salary
$152k - $242k/yr
Responsibilities
- Build, develop, and maintain scalable 3D simulation software for digital twin and synthetic data generation applications.
- Collaborate with cross-functional teams to build backend services and AI agents for end-to-end synthetic data generation solutions.
- Implement scalable and resilient solutions for distributed computing environments.
- Optimize the performance and reliability of cloud applications and services.
- Develop user interfaces and frontend components as needed.
- Work with product managers to define and prioritize features and requirements.
- Participate in code reviews, build discussions, and team meetings.
- Stay current with industry trends and guidelines.
Requirements
- Bachelor’s or higher degree in computer science, engineering, or equivalent experience.
- At least 5 years of industrial experience in large-scale software development involving computer graphics, game engines, or 3D simulation.
- Excellent programming skills in C/C++, Python, and scripting languages.
- Proficiency in simulating physics phenomena such as rigid-body dynamics, fluid dynamics, material fracture, combustion, audio synthesis, or propagation.
- Proficiency with physics game engines such as Unreal, Unity, Chrono, or Mujoco.
- Experience with containerization and orchestration tools such as Docker and Kubernetes.
- Strong problem-solving skills and attention to detail.
- Ability to work effectively in a fast-paced, collaborative environment.
- Preferred: experience with NVIDIA GPU technology, Omniverse programming, AI agents, LLM and generative AI content generation, 3D virtual content creation and animation tools, and cloud DevOps practices.
Benefits
- Eligible for equity and benefits.
- Base salary is determined by location, experience, and comparable employee pay, with a stated range of 152,000 USD to 241,500 USD.
- Applications will be accepted at least until September 19, 2026.
Tech Stack
Categories
BackendGaming
About Nvidia
Nvidia designs and sells GPUs and accelerated computing platforms for data centers, AI/ML, graphics, gaming, and automotive, monetizing through hardware, software platforms (CUDA, AI frameworks), and systems like DGX and networking. Customers include cloud providers, enterprises, researchers, and OEMs. Founded in 1993 and headquartered in Santa Clara, it is a public company traded on NASDAQ under NVDA.
