42dot

3D Application Engineer (Automotive 3D Visualization)

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3 months ago
Sunnyvale, CA, USASenior / Staff+

Base Salary

$172k - $238k/yr

Responsibilities

  • Develop and optimize vehicle HMIs using Unreal Engine with C++, Unity3D with C#, or a custom 3D rendering system.
  • Build core frameworks powering real-time 3D clusters and human-machine interfaces.
  • Design the integration between vehicle sensor data, SDV/VHAL systems, and 3D scene graphs for low-latency visualization.
  • Profile and optimize rendering performance for automotive-grade SoCs, including memory, GPU utilization, and thermal efficiency.
  • Develop custom engine plugins and automated build pipelines for deploying 3D assets to vehicle hardware.

Requirements

  • Deep Unreal Engine experience with C++, Blueprints, the UObject system, and custom HLSL shader development, or mastery of Unity, C#, HDRP, and custom package development.
  • Strong understanding of modern rendering pipelines, PBR, lighting, and post-processing for mobile or embedded targets.
  • Expert-level C++ proficiency and familiarity with Kotlin or Swift for platform-level integration.
  • Strong 3D mathematics foundation, including vectors, quaternions, matrices, spatial transformations, and camera logic.
  • Preferred: experience deploying Unity or Unreal HMI applications to Android Automotive OS or specialized Linux distributions.
  • Preferred: familiarity with Cuttlefish and emulator-based testing for 3D UI validation.
  • Preferred: knowledge of functional safety standards and their impact on real-time automotive graphics.

Tech Stack

C#C++KotlinLinuxSwiftUnreal Engine

Categories

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About 42dot

501-1,000 employees
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