7 days ago
Responsibilities
- Create innovative gameplay experiences and new content for Sneaky Sasquatch.
- Build complex, scalable gameplay systems from the ground up.
- Rapidly prototype and iterate on ideas to create polished player experiences.
- Contribute to both gameplay design and technical implementation in a hybrid technical-design role.
- Collaborate with the original creators and cross-functional teammates on creative and technical problem-solving.
Requirements
- 10+ years of game development experience.
- A portfolio demonstrating exceptional creative and technical ownership across multiple shipped titles.
- Deep expertise in Unity and C# and mastery of complex gameplay systems.
- Understanding of scalable gameplay systems design and technical design practices.
- Experience shipping games on Apple platforms, including iOS, tvOS, macOS, or visionOS is preferred.
- Familiarity with a wide range of game genres and strong understanding of game feel, pacing, and player motivation.
- Strong communication, collaboration, self-direction, and resourcefulness.
Tech Stack
C#iOSmacOSUnity
Categories
Gaming
About Apple
Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.
