Apple

Mac Metal Framework and Compiler Engineer

Apple
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17 hours ago
London, United KingdomMid Level

Responsibilities

  • Contribute to Metal API and shading language feature design, development, and adoption.
  • Develop Mac-focused Metal framework and GPU compiler features.
  • Work on quality and performance improvements across Apple’s graphics stack.
  • Contribute to the evolution of graphics software foundations across Apple products.

Requirements

  • Solid practical knowledge of C++.
  • Understanding of GPU architecture, programming models, and modern graphics APIs.
  • Preferred: frontend or general compiler experience with LLVM, Clang, or GCC.
  • Preferred: knowledge of GPU graphics programming and optimization techniques.
  • Preferred: API design experience.
  • Preferred: knowledge of the Metal API and Metal Shading Language.

Tech Stack

Categories

Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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