Intel

GPU Driver and Graphics Performance Engineer

Intel
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1 day ago
Hillsboro, OR, USA +2 moreEntry Level / Mid Level
H1B sponsor

Base Salary

$111k - $182k/yr

Responsibilities

  • Analyze AAA games, including pre-release titles, for 3D graphics optimization opportunities.
  • Optimize Intel GPU drivers and shader performance for graphics rendering.
  • Analyze GPU hardware performance bottlenecks and improve graphics performance.
  • Drive graphics features through deployment on shipping and pre-production hardware.
  • Develop internal tools and performance-data analysis capabilities.
  • Debug software and resolve complex technical issues.

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, or a related field plus 1+ years of relevant professional experience, or a master’s degree in one of these fields with 0 years of relevant professional experience.
  • Proficiency in C++ and object-oriented design principles.
  • Experience with at least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.
  • Understanding of 3D graphics pipelines, rendering techniques, and GPU architecture.
  • Experience with software debugging and performance optimization.
  • Preferred: experience developing 3D graphics rendering applications or drivers and optimizing GPU hardware performance.
  • Preferred: shader development using HLSL, CUDA, LLVM, SPIR-V, or similar technologies.
  • Preferred: Python development and performance-data analysis.
  • Preferred: familiarity with revision control tools and CI/CD pipelines.

Benefits

  • Competitive pay, stock bonuses, health benefits, retirement benefits, and vacation.
  • Hybrid work model splitting time between the assigned Intel site and off-site work.
  • Primary locations are Hillsboro, Oregon; Folsom, California; and Santa Clara, California.

Tech Stack

C++PythonWindows

Categories

Intel

About Intel

10,000+ employees

Intel is a public semiconductor company that designs and manufactures CPUs and other silicon for PCs, servers, networking, edge, and embedded systems, and also offers foundry services plus AI and graphics accelerators. Founded in 1968 and headquartered in Santa Clara, it sells primarily to OEMs, cloud providers, and device makers worldwide. Its portfolio includes x86 processors (Core and Xeon), Ethernet and chipset products, and the Mobileye autonomous driving platform.

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