Amanotes

Senior Game Unity Developer (Playable Ads) - (Based in HCMC)

Amanotes
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5 days ago
Ho Chi Minh City, VietnamSenior

Responsibilities

  • Convert existing games into engaging playable ad experiences.
  • Explore and implement web-based playable game approaches using Cocos Creator, Phaser, PixiJS, TypeScript, and JavaScript.
  • Design reusable, modular, data-driven templates for rapid asset, level, theme, and endcard customization.
  • Build automation-ready workflows for asset processing, configuration generation, batch variants, packaging, previews, technical QA, and publishing.
  • Develop and maintain lightweight HTML5 playable builds with responsive behavior and optimized runtime performance.
  • Integrate lifecycle, CTA, custom tracking, analytics, and A/B testing events, and troubleshoot platform, SDK, and ad-network issues.
  • Lead technical explorations, code reviews, and documentation standards while mentoring other playable developers.

Requirements

  • Advanced experience with Unity/C# and Luna or a comparable playable ads production workflow.
  • Strong experience with at least one web game or playable framework, such as Cocos Creator, Phaser, or PixiJS, using TypeScript and/or JavaScript.
  • Solid understanding of HTML5, CSS responsive layout, Canvas/WebGL, mobile browser behavior, touch input, and device orientation.
  • Experience with Node.js/npm, Webpack, Vite, or equivalent tooling for bundling lightweight HTML5 builds.
  • Experience designing reusable templates and data/config-driven gameplay systems for rapid iteration and variant production.
  • Experience building automation or internal tools for asset processing, level/config generation, batch builds, technical validation, QA, or publishing workflows.
  • Strong knowledge of performance and build-size optimization, including compression, texture atlases, minification, and runtime profiling.
  • Experience with SDKs, CTA/lifecycle events, analytics, or ad-network-specific requirements is highly valued.
  • Ability to use Python, JavaScript/TypeScript, or shell scripting for automation.
  • PixiJS, WebGL shaders, CI/CD, no-code parameterization, AI-assisted development, and SALA/Snapbeat or similar automation systems are strong pluses.
  • Hardworking, collaborative, curious, passionate about games, and able to learn and grow in a fast-paced environment.

Benefits

  • Competitive salary based on experience, plus a 13th-month salary, annual performance bonus, and game incentive.
  • Flexible working time.
  • Personal learning and well-being budget, team-building budget, and lunch and parking allowance.
  • Internal training, sharing activities, international conferences, and e-learning opportunities including Udemy and LinkedIn Learning.
  • Music and employee engagement events, plus an Employee Assistance Program for mental health and well-being.
  • 12 days of paid annual leave and 10 days of paid sick leave.
  • 12 working-from-home days per year.
  • Attractive relocation package for several positions.

Tech Stack

Categories

Gaming
Amanotes

About Amanotes

201-500 employees
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