Arizona State University

VR Programmer/Developer

Arizona State University
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4 days ago
Tempe, AZ, USASenior

Base Salary

$90k - $100k/yr

Responsibilities

  • Develop C# systems and tactile, responsive interactions for virtual reality mechanics.
  • Transform sketches, storyboards, and animatics into playable prototypes and immersive VR experiences.
  • Use Unity Timeline and sequencing tools to create narrative-driven cinematic moments and control experience pacing.
  • Collaborate with artists, designers, project leads, and stakeholders to turn creative briefs into polished VR prototypes.
  • Provide technical feasibility recommendations and help identify production constraints.
  • Package, deploy, maintain, and review stable VR builds for internal and stakeholder feedback.
  • Develop gameplay systems and internal development tools, and resolve bugs during ongoing production.
  • Evaluate and integrate new SDKs, tools, and platform updates while improving project infrastructure.
  • Mentor and provide feedback and professional guidance to support team growth.
  • Coordinate other duties and projects as assigned.

Requirements

  • Bachelor’s degree and five years of experience appropriate to the assignment, or an equivalent combination of experience and/or training.
  • Expert-level experience developing VR experiences and interactions with Unity 3D and game engines.
  • Extensive experience with Unity Timeline or similar cinematic sequencing tools.
  • Experience integrating art, gameplay, and functionality in-engine, including assets, animation, audio, VFX, and UI/UX.
  • Strong C# programming skills and understanding of object-oriented and/or data-oriented programming.
  • Experience with virtual reality headsets and hardware.
  • Experience with version control systems such as Git, Perforce, Unity Version Control (Plastic), and/or Bitbucket.
  • Experience optimizing mobile VR assets, textures, materials, shaders, draw calls, VFX, particle systems, and light-baking for stable performance.
  • Experience with agentic coding tools and AI-assisted development workflows for prototyping, debugging, automation, and interactive VR systems.
  • Familiarity with Notion, Jira, ShotGrid, or Trello.
  • Ability to adapt to new technologies, workflows, and creative direction and manage multiple tasks and deadlines.
  • Ability to work independently and collaboratively across multidisciplinary teams.
  • Strong written and verbal communication skills.
  • Passion for engaging, immersive, and accessible educational experiences.
  • A portfolio or links to relevant programming, Unity 3D, VR/AR development, interaction design, or technical art projects may be required.
  • Applicants must be eligible to work in the United States.

Benefits

  • Healthcare, financial security, retirement, family resources, tuition reduction for eligible ASU employees and their dependents and spouse, and discounts.
  • $90,000–$100,000 per year, depending on experience.
  • Full-time, in-person hybrid position requiring reliable commuting to Tempe, Arizona; flexible alternate or remote hybrid schedules may be available subject to approval.
  • ASU employee benefits and total compensation resources are available through the ASU Benefits website.

Tech Stack

C#Git

Categories

Gaming
Arizona State University

About Arizona State University

1-10 employees

Arizona State University is a public research university in Tempe, Arizona, founded in 1885, serving undergraduate, graduate, and professional students on campuses across metro Phoenix and online. It offers degree programs and continuing education, with revenue from tuition, research grants and contracts, philanthropy, and state appropriations. ASU operates extensive online learning through EdPlus/ASU Online and is recognized as one of the largest U.S. public universities by enrollment.

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