1 day ago
Base Salary
$184k - $357k/yr
Responsibilities
- Model and analyze graphics and/or SoC algorithms and features.
- Design, develop, document, simulate, validate, and verify architecture models and analysis tools.
- Implement features in functional and performance models as needed.
- Develop tests, test plans, and testing infrastructure for new architectures and features.
- Perform code coverage analysis and reporting.
- Mentor junior engineers and promote strong coding practices.
- Evaluate modeling techniques and frameworks and help drive improvements.
- Help develop AI-based tools to improve efficiency.
Requirements
- Bachelor’s degree or equivalent experience in computer science, electrical engineering, computer engineering, or a related discipline.
- 8+ years of relevant experience, or a master’s degree with 5+ years of experience, or a PhD with 2+ years of experience.
- Strong programming ability in C++ and C.
- Understanding of CMake, make, GCC, MSVC, STL, and Boost.
- Computer architecture background, with SystemC and TLM modeling experience preferred.
- Familiarity with Docker, Jenkins, Python, and Perl.
- Excellent communication and interpersonal skills and the ability to work in a distributed team environment.
Benefits
- Eligible for equity and benefits.
- Base salary is location- and experience-dependent, with Level 4 and Level 5 salary bands stated in the posting.
- Applications are accepted at least until September 18, 2026.
- NVIDIA uses AI tools in its recruiting processes.
About Nvidia
Nvidia designs and sells GPUs and accelerated computing platforms for data centers, AI/ML, graphics, gaming, and automotive, monetizing through hardware, software platforms (CUDA, AI frameworks), and systems like DGX and networking. Customers include cloud providers, enterprises, researchers, and OEMs. Founded in 1993 and headquartered in Santa Clara, it is a public company traded on NASDAQ under NVDA.
