2 months ago
San Mateo, CA, USASenior
Base Salary
$197k - $243k/yr
Responsibilities
- Implement avatar features in the Roblox game engine.
- Build APIs that enable Roblox developers to create avatars within experiences.
- Improve avatar fidelity, uniqueness, customization, reliability, performance, and test coverage.
- Develop vertical applications for mobile, tablet, PC, and console platforms.
- Refactor and improve the existing codebase.
- Collaborate with multiple teams across Roblox.
- Implement systems using C++ and Lua.
Requirements
- 5+ years of professional experience working on a consumer-facing game engine and/or game application.
- Proficiency with C++, 3D math, data structures, algorithms, and networking.
- Experience with character building and customization systems, editors, and content creation tools.
- Experience building online console or mobile game titles.
- Experience with animation, rigid-body or cloth/hair physics, shading, or other game or film character systems.
Benefits
- Annual base salary range of $196,750-$243,290 USD for roles based at the San Mateo, California headquarters.
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday through Thursday, with optional presence Monday and Friday unless otherwise noted.
- Roblox provides equal employment opportunities and reasonable accommodations during the recruiting process.
Tech Stack
C++Lua
Categories
Gaming
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
