Ubisoft

Technical Architect

Ubisoft
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17 days ago
Pune, IndiaStaff+

Responsibilities

  • Design and implement scalable, maintainable automation solutions for game Quality Control challenges.
  • Analyze requirements and translate business problems into functional and technical requirements.
  • Develop system architectures, interfaces, frameworks, and non-functional requirements for automation solutions.
  • Guide Programming Leads and technical teams on framework implementation and architecture best practices.
  • Evaluate technologies, develop proof-of-concepts, conduct code reviews, and troubleshoot technical issues.
  • Represent the QC Tech team in global technical discussions and contribute to organization-wide technical strategy.
  • Define training plans for technical teams and coordinate execution with the Learning and Development Manager.

Requirements

  • Minimum 12+ years of experience in C++, C#, Python, and Web API development.
  • Hands-on experience in architectural design and creating automation frameworks.
  • Strong experience developing and validating proof-of-concepts for new technologies.
  • Deep understanding of performance optimization and scalable system design.
  • Strong understanding of application architectures and their interconnectivity.
  • Ability to provide technical leadership, influence stakeholders, and collaborate with global technology teams.

Benefits

  • Permanent contract.
  • Office-based work arrangement in Ubisoft Pune.

Tech Stack

Categories

Ubisoft

About Ubisoft

10,000+ employees

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

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