Apple

System Software Engineer - Headphone & Accessories, Sensing & Connectivity

Apple
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13 hours ago
Cupertino, CA, USAMid Level
H1B sponsor

Responsibilities

  • Design and develop software across iOS, macOS, and other Apple operating systems for audio features and functionality.
  • Design and build frameworks that expose and advertise AirPods capabilities to the broader Apple software ecosystem.
  • Collaborate with design teams, cross-functional partners, and the AirPods firmware team to prototype, architect, and deliver software solutions for audio accessories.

Requirements

  • At least 2 years of experience in software design or programming using C++, Swift, or Objective-C.
  • Solid understanding of object-oriented methodologies, multi-threaded programming, and operating systems concepts.
  • Experience with wireless or audio solutions and strong debugging skills.
  • BS or MS in computer science, electrical engineering, or a related field.
  • Preferred: experience with wireless technologies such as Bluetooth or Wi-Fi.
  • Preferred: experience with software audio features such as telephony audio or Bluetooth audio.

Tech Stack

C++iOSmacOSObjective-CSwift

Categories

Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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