Behaviour Interactive

Behaviour Interactive

Visit websiteLinkedIn1,001-5,000 employees

Open Positions at Behaviour Interactive

13 open positions

Montréal, CanadaSenior

Behaviour is seeking a Senior Backend Programmer to build reliable backend services and operational systems for its internal R&D team. The role focuses on studio-wide developer enablement, scalable architecture, and production reliability.

Amazon DynamoDBAWSGitHub ActionsJenkinsLinuxPython+1 more
1 day ago
Montréal, CanadaMid Level

Build and Pipeline Programmer responsible for optimizing production pipelines and developing tools that improve the efficiency, performance, and quality of video game development. The role supports Dead by Daylight and works with engineers and leads across a modern game development environment.

AWSC#C++JenkinsPythonUnreal Engine
8 days ago
Montréal, CanadaSenior

Build and optimize the core systems powering 7 Days to Die, including gameplay, world simulation, engine functionality, and procedurally generated worlds. You’ll help shape a major survival franchise across PC and modern console platforms.

C#C++PythonUnity
17 days ago
Montréal, CanadaSenior

Join Behaviour Interactive’s Gameplay team to build, optimize, and refine the core mechanics of Dead by Daylight. You’ll work across disciplines to turn creative concepts into robust and engaging gameplay features.

C++Unreal Engine
25 days ago
Montréal, CanadaSenior

Senior Systems Programmer responsible for designing and optimizing the C++ systems that power Dead by Daylight across PC and console platforms. The role focuses on performance, stability, memory management, and scalable technology for a large live multiplayer game.

C++Unreal Engine
28 days ago
Montréal, CanadaSenior

Build backend tools, services, and operational systems that empower game-production teams at Behaviour Interactive. This role combines Node.js development with cloud infrastructure, CI/CD, testing, and performance optimization.

AngularAWSAzureGitHub ActionsGoogle Cloud PlatformHelm+7 more
29 days ago
Montréal, CanadaStaff+

Lead the technical foundation of Dead by Daylight by architecting and optimizing scalable C++ systems across PC and console platforms. This principal role combines hands-on systems programming, technical leadership, performance engineering, and mentorship on a large-scale live multiplayer game.

C++Unreal Engine
1 month ago
Montréal, CanadaSenior

Build and improve the animation systems, tools, and pipelines that empower the Dead by Daylight team to create exceptional game experiences. This senior role combines technical animation expertise, programming, and game-engine integration.

C++PythonUnityUnreal Engine
2 months ago
Montréal, CanadaSenior

Join the Dead by Daylight team as a Senior Generalist Programmer, building tools, automation, and game systems that improve production workflows and support a large live multi-platform game.

C++Unreal Engine
3 months ago
Montréal, CanadaSenior

Build and maintain the technical animation pipeline for Dead by Daylight, spanning Maya, Unreal Engine, procedural animation, rigging, facial animation, and multiplayer gameplay systems. This role combines animation technology, pipeline automation, performance optimization, and tools development in a live game environment.

PythonUnreal Engine
4 months ago

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