
Behaviour Interactive
Behaviour Interactive builds and operates video games for PC, console, and mobile, combining original IP with external development services for major publishers. Its best-known title is the multiplayer survival-horror game Dead by Daylight, and it provides co-development and live-ops support to partners such as Microsoft, Sony, EA, and Netflix. Founded in 1992 and headquartered in Montréal, the privately held company also has studios in Toronto, Seattle, the UK, and Rotterdam.
Open Positions at Behaviour Interactive
3 open positions
Lead developer productivity improvements across Behaviour Interactive’s game productions by building tools, pipelines, automation, and workflow enhancements. This hands-on, non-managerial role works across Unity and Unreal Engine projects to make programming teams faster and their releases more stable.
Behaviour is seeking a Senior Backend Programmer to build reliable backend services and operational systems for its internal R&D team. The role focuses on studio-wide developer enablement, scalable architecture, and production reliability.
Join Behaviour Interactive’s Core Technologies team as a Senior DevOps Programmer, building and operating reliable, scalable cloud infrastructure that powers games such as Dead by Daylight. You will automate deployments, manage Kubernetes environments, and improve the performance and reliability of production systems.