Bedrock Robotics Inc

Software Engineer, Simulation

Bedrock Robotics Inc
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3 months ago
New York, NY, USAMid Level
H1B sponsor

Responsibilities

  • Build and scale high-fidelity simulation environments for autonomous construction machines.
  • Develop simulation systems supporting ML-based autonomy, evaluation, and safety validation.
  • Improve simulation realism and performance to better reflect real-world behavior.
  • Help guide strategy for scene generation and neural rendering techniques.
  • Write production-quality code and build real simulation content rather than only prototypes.

Requirements

  • An engineering, math, or physics degree, or a computer science background with demonstrated strength and interest in math and physics.
  • At least 4 years of professional software engineering experience building modular, maintainable, production-quality software systems in C++.
  • At least 2 years of experience with one or more 3D engines or simulation frameworks.
  • Experience with advanced 3D simulation software and evaluating systems to improve realism for autonomy stacks.
  • Preferred experience with Rust or interest in learning it.
  • Preferred robotics simulation experience.
  • Preferred experience with neural rendering techniques such as Gaussian splats and NeRFs.

Tech Stack

C++GodotRustUnityUnreal Engine

Categories

Robotics
Bedrock Robotics Inc

About Bedrock Robotics Inc

51-200 employees

Bedrock Robotics builds autonomous control systems that retrofit heavy construction equipment, enabling driverless operation on large infrastructure and industrial projects. The San Francisco–based, privately held company, founded in 2024, deploys its technology with contractors and project owners to speed schedules and improve job-site safety. Its business centers on upgrading existing fleets and operating them in the field, with software, sensors, and integration services tailored to construction workflows.

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