
Software Engineer, Simulation
Bedrock Robotics Incabout 4 hours ago
Responsibilities
- Build and scale high-fidelity simulation environments for autonomous construction machines.
- Develop simulation systems that support ML-based autonomy, evaluation, and safety validation.
- Improve realism and performance to better reflect real-world behavior.
- Help guide our strategy in scene generation and neural rendering techniques.
- Write production-quality, hands-on code and build real simulation content.
Requirements
- Engineering, math, or physics degree, or computer science background with strength in math and physics.
- 4+ years of professional experience in software engineering, particularly in C++.
- 2+ years of experience with 3D engines or simulation frameworks like Unreal Engine, Unity, or Gazebo.