Nintendo

Intern - Software Engineer, Graphics (NTD)

Nintendo
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1 day ago
Redmond, WA, USAIntern

Responsibilities

  • Work with Nintendo Technology Development’s Graphics team to demonstrate advanced graphics techniques to developers.
  • Work 40 hours per week in a small, dynamic engineering team.

Requirements

  • Experience with graphics programming.
  • Strong knowledge of software engineering fundamentals.
  • Be a rising senior pursuing a BS or MS in Computer Science or a related engineering field.
  • Ability to learn quickly, ask questions, and contribute in a small team setting.
  • Effective communication and strong writing skills.
  • Legal eligibility to work in the United States.

Benefits

  • Eligibility for medical insurance, an employee assistance program, and paid sick leave through the employing agency.
  • Onsite in Redmond, WA; not remote.
  • Summer 2027 contract position.
  • Visa sponsorship is not available for this role.

Categories

Gaming
Nintendo

About Nintendo

5,001-10,000 employees

Nintendo develops and publishes video games and designs dedicated gaming hardware for consumers, best known for the Nintendo Switch platform and franchises like Mario and The Legend of Zelda. In the U.S., it operates as a public company headquartered in Redmond, Washington, with roots dating to 1980; it sells consoles, first-party titles, and digital services directly and through retailers, and owns studios such as Retro Studios.

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