
Software Engineer, C++ (12 Month Temporary)
Electronic Arts3 hours ago
Bucharest, RomaniaMid Level
Responsibilities
- Design and implement features for EA SPORTS FC Ultimate Team and other game modes.
- Design, maintain, implement, test, and debug code, pipelines, components, and packages.
- Improve the UI framework and Frostbite add-ons used to build game features.
- Collaborate with server engineers, production, and interface designers to gather requirements and write technical design specifications.
- Work with team managers and peers to develop EA SPORTS FC Ultimate Team features.
- Analyze and resolve complex issues in existing and unfamiliar code.
Requirements
- At least 4 years of C++ software development experience.
- Experience with object-oriented programming and object-oriented design principles.
- Experience with UI technologies such as Qt, Unity, Unreal UI frameworks, or web front-end development is preferred.
- Familiarity with ActionScript, Python, Lua, C#, and SQL is preferred.
- Demonstrated curiosity, openness to new technologies, and ability to apply new knowledge.
- Ability to build strong partnerships with peers and stakeholders.
Benefits
- The role is a 12-month temporary position.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness support.
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.