GrepJob
OpenAI

Graphics Software Engineer - Consumer Devices

OpenAI
Apply
about 3 hours ago
San Francisco, CA, USA
Mid Level / Senior

Base Salary

$325k - $405k/yr

Responsibilities

  • Build and evolve graphics runtimes and libraries for app/UI developers.
  • Design, implement, and optimize real-time rendering pipelines using Vulkan or OpenGL ES.
  • Own the display and composition path, including swapchains and frame pacing.
  • Establish performance and quality benchmarks through profiling and optimization.
  • Collaborate with camera, vision, and UX teams for compositing and effects.
  • Drive reliability through robust startup/shutdown and automated graphics tests.

Requirements

  • Deep experience shipping graphics or high-performance systems on Linux, Android, or iOS.
  • Experience building or contributing to UI/rendering frameworks.
  • Familiarity with Vulkan, Metal, or OpenGL ES.
  • Proficiency in C/C++ and modern shading languages.
  • Understanding of display pipelines and windowing/compositors.
  • Proven track record of shipping real-time rendering features under constraints.
  • Fluency with profiling and debugging tools.

Benefits

  • Hybrid work model with four days in the office per week.
  • Relocation assistance for new employees.

Tech Stack

CC++iOSmacOS

Categories

EmbeddedGaming