PlayStation

ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

PlayStation
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3 days ago
Tokyo, JapanIntern / Entry Level / Mid Level / Senior / Staff+
H1B sponsor

Responsibilities

  • Design and implement advanced gameplay mechanics using physics engines and related techniques.
  • Rapidly prototype and iteratively improve gameplay systems.
  • Apply game-design judgment, creativity, and humor to player interactions.
  • Collaborate with system programmers, game designers, and artists to bring prototypes to final quality.
  • Learn and use the in-house gameplay engine, systems, and tools.
  • Manage tasks autonomously and deliver high-quality gameplay features on schedule.

Requirements

  • Passion for game design and games in general.
  • Experience developing with C++.
  • Basic knowledge of physics engines and related algorithms.
  • Intermediate Japanese language skill.
  • Strong knowledge of other games and gameplay mechanics.
  • Ability to analyze mechanics and explain precisely why they are fun.
  • Ability to work quickly, autonomously, respectfully, and with strong attention to detail.
  • Willingness and patience to learn, with a social and outgoing personality.
  • Professional game-production experience is not required, but candidates must demonstrate gameplay-creation ability through personal projects.

Benefits

  • Permanent or contract-based full-time employment, with an eight-hour workday and some scheduling flexibility.
  • Onsite work in the Tokyo area.
  • Training and coaching may be provided on design philosophies, cultural thinking, and production techniques.
  • English conversation lessons are available.
  • A practical test may be required using the applicant’s own time and resources.

Tech Stack

Categories

Gaming
PlayStation

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