ZAM

Wowhead Rendering Engineer

ZAM
Apply
4 months ago
Bucharest, RomaniaSenior

Responsibilities

  • Manage development of the Wowhead Studio application for datamined creatures, characters, and other in-game objects.
  • Extract game data and assets needed to build and support Wowhead products and services.
  • Maintain Wowhead’s WebGL model viewers, including the TypeScript standard viewer.
  • Use and maintain the C++ WebAssembly viewer for World of Warcraft Player Housing pages.
  • Use and maintain the JavaScript Three.js model viewer.
  • Document game data contents, formats, change history, data-mining tools, and processes.
  • Communicate task progress, blockers, and role-related issues clearly and regularly.

Requirements

  • Hands-on data-mining experience with World of Warcraft and/or Diablo IV is required.
  • Strong experience using programming languages such as C++, Python, C#, TypeScript, and JavaScript.
  • Understanding of debugging, reverse-engineering, and custom-built tools.
  • Ability to read and understand x86/x64 assembly language, including through tools such as IDA.
  • Strong written and verbal English communication skills.
  • Ability to collaborate remotely with stakeholders across time zones.
  • Professionalism, reliability, analytical and problem-solving skills, and a commitment to high-quality work.
  • Experience with Blizzard games is preferred.

Benefits

  • Full-time remote independent contractor position.
  • Collaboration with the Wowhead team across different time zones.

Tech Stack

Categories

Gaming
ZAM

About ZAM

1-10 employees
Contact me