
ZAM
ZAM Network builds and operates gaming community sites and tools, including Wowhead and Fanbyte, and provides marketing, creative services, and user research for game publishers and brands. Its business spans ad-supported media and community platforms plus agency-style services centered on engaged gamer audiences. Founded in 2006 and headquartered in Los Angeles, it reaches around 35 million players globally and runs the leading World of Warcraft community at Wowhead.
Open Positions at ZAM
4 open positions
Wowhead is seeking an experienced reverse engineer and rendering engineer to extract World of Warcraft and Diablo IV game data and maintain the tools and viewers that power its gaming community products. This is a full-time, remote independent contractor role focused on game data mining, reverse engineering, and WebGL-based rendering.
Wowhead is seeking an experienced Rendering Engineer and reverse engineer to extract World of Warcraft and Diablo IV game data and maintain the WebGL-based model viewers powering its gaming tools. This is a full-time remote independent contractor role focused on datamining, rendering, and game-data tooling.
Wowhead is seeking an experienced Rendering Engineer to build and maintain World of Warcraft model viewers and related game-data tools. This is a full-time remote independent contractor role focused on WebGL, Unity, C++, shaders, and 3D rendering.
Wowhead is seeking an experienced reverse engineer and dataminer to extract World of Warcraft and Diablo IV game data and build tools for its gaming community. The full-time independent contractor will work remotely on game-data tooling, WebGL model viewers, and asset extraction.