5 months ago
San Mateo, CA, USASenior
Base Salary
$243k - $295k/yr
Responsibilities
- Design and develop automation tools for the production release process.
- Maintain build and release tools.
- Integrate quality metrics and tools.
- Customize the continuous integration system for a growing team.
- Improve integration among version control, build, and incident tracking tools.
- Improve build process reliability and scalability.
- Upgrade and maintain production deployment systems.
- Provide ongoing support for the code development lifecycle.
Requirements
- 6+ years of experience building build and release engineering tools for engineering teams of 15 or more.
- Bachelor’s degree or higher in Computer Science or a similar field.
- Familiarity with Python, C#, C++, Bash, and TypeScript.
- Proficiency in continuous integration and multi-platform development environments.
- Familiarity with configuration management and CI tools such as TeamCity, GitHub Actions, or Jenkins.
- Experience improving full-cycle engineering development pipelines.
Benefits
- Equity compensation and benefits are available to full-time employees.
- Headquarters-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
Tech Stack
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
