Electronic Arts

SysTest Engineering Intern

Electronic Arts
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12 hours ago
Hyderābād, IndiaIntern

Responsibilities

  • Build and integrate tools to automate processes and improve efficiency.
  • Create game call-pattern simulation code in C++ and Scala.
  • Design and perform stress, load, and gameplay-driven testing.
  • Evaluate game logs to create accurate load representations.
  • Set up and run tests, create load, and analyze test results.
  • Troubleshoot system, network, performance, and test automation issues.
  • Collaborate with peers to track and resolve issues and communicate test status and results.

Requirements

  • Pursuing a BTech or B.E. in Computer Science or Information Technology.
  • Eligible for the January-to-June internship period.
  • Knowledge of C++, Scala, or Python.
  • Knowledge of AWS, GCP, or Azure cloud systems.
  • Knowledge of scalable platform architecture and end-to-end systems design and architecture.
  • Familiarity with Grafana, MySQL, and Redis.
  • Demonstrated execution, technical innovation or adaptation, and initiative.

Benefits

  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and other wellness programs.
  • Internship eligibility is for the January-to-June period.
  • The role is based in Hyderabad.

Tech Stack

Categories

Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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